Master of Science Educational and Instructional Technology
The Master of Science in Educational and Instructional Technology is designed for students who want to participate in the paradigm changes that technology is precipitating in both education and training, as human learning moves from print and classroom-based instruction to digital media. The history and effectiveness of change processes and the role of technology in human learning are key components to the program.
Master of Educational Technology graduates will be prepared to enter education careers such as K-12 technology coordination, site administration, home school and virtual school instruction, and online instruction in higher education. Graduates with a master’s in instructional technology will be prepared for the rapidly growing employment opportunities available to people skilled in applying emerging information and telecommunication technologies to solving instructional problems. These graduates will be capable of applying their knowledge and skills to any situation in which digital technologies hold the potential for improving instruction – especially business, industry, and governmental agencies. This program emphasizes practical applications by offering extensive technical training in a variety of software. The program culminates with a final technology project that applies the theory and practice of educational and instructional technology.
Program Technical Requirements
Students are expected to possess a computer or to have access to a campus with a computer lab. Given the nature of educational and instructional technology, the off campus computer should have a high speed internet connection (T1 or DSL) and have at least 1.6 GHz of processing speed with 512 MB RAM. In addition students should have access to MS Office (Word, PowerPoint, Excel, and Internet Explorer), as well as Adobe Dreamweaver 8. Additional software may be required depending on courses selected. Finally, students must also have access to a computer headset with microphone for Adobe Connect for synchronous video enabled, web-based conferences.
Program Learning Outcomes
- Develop research skills and conduct an educational needs assessment using analysis of subject matter, job/task, audience and context.
- Apply learning theory, instructional theory, and interactive communication theory using various technology methods across disciplines to prepare students for lifelong learning.
- Apply interdisciplinary elements from technology, psychology, and computer assisted interactive communications.
- Construct an instructional module requiring students to use and display appropriate theories and methodologies to include literary and communicative skills.
- Present effective teaching methods for adult learners using available technologies.
- Develop the social, political, economic, and global implications of web-based instruction to include tools for group processes and collaboration.
- Demonstrate multimedia elements such as simulations, virtual worlds, and learning objects.
- Demonstrate professional ethics as well as cultural and global awareness to be responsible citizens in a diverse society to include how technology education may contribute to each.
(10 courses; 45 quarter units)
To obtain a Master of Science in Educational and Instructional Technology students must complete 45 quarter units of graduate work. Where appropriate, students can transfer a maximum of 4.5 quarter units of graduate work completed at another regionally accredited institution to meet stated requirements in the program if the units were not used toward a conferred degree. Students should refer to the section on graduate admission requirements for specific information regarding application and evaluation.
- EDT 600A Technology Foundations
- EDT 601 Instructional Design
- EDT 605 Education Theory & Technology
- EDT 607 Media Based Learning Objects
- EDT 609 Developing Online Courseware
- EDT 613 Simulations & Virtual Reality
- EDT 631 Media and Instruction
- EDT 632 Technology and Leadership
- EDT 693 Instructional Eval. & Devl.
- EDT 695 Capstone Project