CSC456

Course Description

An advanced study of formal models and design principles of interactive games. The course will emphasize algorithms, models, programming techniques, including event loops and execution threads, rendering and animation in 3D, terrain/background representation, polygonal models, texturing, and collision detection.

Learning Outcomes

  • Design an algorithm for a specified game.
  • Implement an algorithm given a design specification.
  • Apply software quality assurance techniques to game program development.
  • Given a problem statement, prepare a problem analysis and develop a solution.
  • Maintain a game program.

Prerequisites

Why Choose National University?

We’re proud to be a veteran-founded, San Diego-based nonprofit. Since 1971, our mission has been to provide accessible, achievable higher education to adult learners. Today, we educate students from across the U.S. and around the globe, with over 150,000 alumni worldwide.

Four-Week Classes

Focus on one subject at a time — one month at a time — and finish your degree faster.

100+ Degree Programs

Choose from associate, bachelor’s, and master’s degrees, plus credentials and certificates.

On Campus or Online

Study when and where it’s convenient for you with evening, weekend, and 100% online classes.

Year-Round Enrollment

Apply or transfer any time. Classes start monthly, and applications are accepted year round.

20+ Campus Locations

Attend class onsite at one of over 20 campus locations across California or in Nevada.

Military Friendly

As a Yellow Ribbon school, we offer tuition discounts to servicemembers and dependents.

School of Engineering and Computing

“The School of Engineering and Computing fosters student creativity, innovation, and entrepreneurship in classes taught by subject matter experts who actively practice what they teach.”
School of Engineering and Computing
Jasmine Q.
Class of 2019