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Areas of Study

MUL275 3-D Modeling and Rendering

Lead Faculty: Mr. Brian J Arnold

Course Description

Provides a hands-on introduction to the basics of 3-D graphics in still and animated formats. Students produce basic 3D elements and apply aesthetic and usability criteria to their placement in digital and print media applications. Covers technological constraints of 3D applications; appropriate uses of still and motion 3D elements to enhance message delivery; and the management of digital assets for optimal delivery of media. Software instruction is in 3-D Studio Max

Learning Outcomes

  • Identify technological constraints of 3D graphics, both still and motion
  • Demonstrate proficiency in conceptual development of basic 3D elements
  • Apply aesthetic and graphic design criteria to 3D elements in digital media