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CSC455 Game Programming

Lead Faculty: Dr Ronald Uhlig

Course Description

A study of tools and techniques for design and implementation of interactive games. The course will emphasize programming aspects, including event loops and execution threads, rendering and animation in 3D, terrain/background representation, polygonal models, texturing, and collision detection.

Learning Outcomes

  • Demonstrate understanding of theoretical and practical issues in game design.
  • Examine software engineering issues in game program development.
  • Examine heuristic programming techniques in game design.
  • Given a problem statement, prepare a problem analysis and develop a solution using game programming techniques.
  • Design, develop and test a game program.