Overview
The Master of Science in Educational and Instructional Technology is designed for students who want to participate in the paradigm changes that technology is precipitating in both education and training, as human learning moves from print and classroom-based instruction to digital media. The history and effectiveness of change processes and the role of technology in human learning are key components to the program.
This program divides into two specializations, an Educational Technology Specialization for K-12 and higher education bound educators, and an Instructional Technology Specialization for corporate and private industry instructional designers and trainers. Those in the Educational Technology specialization will develop expertise in both designing and conducting technology-facilitated instruction.
These graduates will be prepared to enter education careers such as K-12 technology coordination, site administration, home school and virtual school instruction, and online instruction in higher education. Those in the Instructional Technology specialization prepare for the rapidly growing employment opportunities available to people skilled in applying emerging information and telecommunication technologies to solving instructional problems.
These graduates will be capable of applying their knowledge and skills to any situation in which digital technologies hold the potential for improving instruction -- especially, business, and industry, and governmental agencies.
This program emphasizes practical applications by offering extensive technical training in a variety of software. The program culminates with a final technology project that applies the theory and practice of educational and instructional technology.
Program Outcomes
Graduates of this program will be able to:
- Conduct a needs assessment, including analysis of subject matter, job/task, audience, and context.
- Demonstrate the ability to make interdisciplinary connections between technology, psychology, and computer-assisted interactive communications by preparing a multimedia product report.
- Complete an instructional design project, utilizing appropriate instructional design models.
- Design and implement an instructional module, demonstrating knowledge of and skill in the multimedia development cycle.
- Identify and evaluate effective methods for teaching adult learners using available technologies.
- Design an instructional module delivered through a completely digital form of distance education, and evaluate its effectiveness.
- Research, analyze and document the social, political, economic, and educational consequences of the continued growth of the World Wide Web for all learners.
- Evaluate the instructional effectiveness of a game/simulation, and embed as a component of a multimedia product.
- Demonstrate mastery of project management skills in the implementation of a large scale instructional design project.
- Write functional specifications for an instructional product and assess the costs and benefits of the chosen modes of development and delivery.
Requirements
To obtain a Master of Science in Educational and Instructional Technology, students must complete 45 quarter units of graduate work. Where appropriate, students can transfer a maximum of 13.5 quarter units of graduate work completed at another regionally accredited institution to meet stated requirements in the program. Students should refer to the section on graduate admission requirements for specific information regarding application and matriculation.
Students are expected to possess or to have access to a computer outside of National University to work on projects both on and off campus.
Given the nature of educational and instructional technology, the off-campus computer should have at least 1.6 GHZ of processing speed with 512 MG RAM. In addition students should have access to MS Office (Word, PowerPoint, Excel, and Internet Explorer), as well as Adobe Dreamweaver 8. More software may be required depending on courses selected.
Program Prerequisites
Candidates seeking admission to the program must possess a baccalaureate degree in good academic standing from a regionally accredited institution. Students considering this program should contact the program lead faculty prior to enrollment.
Core Requirements
(4 courses, 18 quarter units)
EDT 601 Instructional Design
EDT 603 Advanced Instructional Design
EDT 607 Multimedia in Instruction
EDT 609 Distance Learning
Students will choose between one of the following two specializations:
(4 courses, 18 quarter units)
Specialization in K-12 and Higher-Ed Classrooms
(720-503-510)
EDT 605 Technology, Educational Theory and Practice
EDT 612 Creating Meaningful Learning with Technology
EDT 614 The Effect of the Internet on the Meaning of Schooling
EDT 616 Motivating Learners through Gaming and Simulation
Specialization in Corporate, Military, and Government Training
(720-503-511)
EDT 611 Current Issues in Instructional Technology
EDT 613 Simulations and Virtual Reality
EDT 615 Seminar in Performance Technology
EDT 623 Web-Based Instruction
Integration Seminars and Project
(2 courses, 9 quarter units)
EDT 693 Evaluating and Improving Instructional Programs
EDT 695 Educational and Instructional Technology Capstone Project
Careers
| Degree Program Locations | |
|---|---|
| This degree is offered online | |
| Fresno Campus | |
| Los Angeles Campus | |