Lead Faculty: Dr. Cynthia Sistek-Chandler

Prerequisite
EDT 614

Course Description
Introduces students to the use of video games, simulations and computer games in educational and training environments. The primary focus is to increase students' "games literacy" and demonstrate, through hands-on exploration, how games and simulations can be highly-effective learning tools. Students will play and analyze a variety of different games, examine games in relation to traditional learning and motivational theories, investigate the various issues surrounding games and look to see what is in store for games in education in the future. Students will also learn how to build games to use in their classroom as well use software that helps their students understand new concepts by creating games themselves.